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Robin Koch
DE/EN
Portfolio 2026 — UI/UX & graphic designerMarne, Schleswig-Holstein · 53.95° N, 9.01° E

Robin Koch – UI/UX & graphic designer

I design interfaces that make complex workflows feel simple – for mobile apps, design systems and everything in between.

Available now
years of mobile UI/UX
3+
industries, from energy to medtech
4
from concept to code
Figma → Flutter
  • Mobile app design
  • Design systems
  • Interactive prototypes
  • User research
  • Microinteractions
  • Icons & visuals
  • Accessibility
  • Design-to-code

(01) Selected work

Work(04)

Four projects, four industries – one common thread: designing complex things so they feel effortless.

Industries

(02) Services

What I do

  • 01

    UI design

    Clear, calm interfaces for phone, tablet and web.

    • Mobile app design
    • Visual design
    • Typography
    • Colour systems
  • 02

    UX design

    Flows shaped around how people really work.

    • User research
    • Information architecture
    • Usability testing
    • Accessibility
  • 03

    Design systems

    Components and rules that make teams faster and products more consistent.

    • Component libraries
    • Design tokens
    • UI guidelines
    • Responsive components
  • 04

    Prototyping & motion

    Making ideas clickable before a single line of code is written.

    • Interactive prototypes
    • Figma prototyping
    • Microinteractions
    • Rive animations
  • 05

    Graphic design

    Visual details that make a product unmistakable.

    • Icons & UI elements
    • Visual identity
    • Illustrator
    • Photoshop
  • 06

    Design-to-code

    I speak the developers' language – and build in Flutter myself.

    • Flutter & Dart
    • Developer handoff
    • Feasibility checks
    • UI implementation

(03) Process

How I work

  1. 1

    Understand

    Talk to the people who will use the product – and learn how they work.

  2. 2

    Structure

    Organise information, sketch flows, build wireframes.

  3. 3

    Design

    Visual design and a system of reusable components.

  4. 4

    Test & hand off

    Test prototypes, iterate on feedback, ship closely with engineering.

(04) About

Hi, I'm Robin.

I'm a UI/UX designer from Marne on Germany's North Sea coast. For more than three years I've been designing mobile apps – for an energy utility's field technicians, for clinicians at a medtech startup and for a leisure community.

My projects have one thing in common: a lot of complexity – lots of data, fixed procedures, expert users. My aim is user-centred design with intuitive interaction, visual clarity and consistent interfaces.

Because I know how designs get built – now also hands-on in Flutter – my work isn't just good-looking, it's buildable.

Tools

  • Figma
  • Sketch
  • Adobe XD
  • Adobe Illustrator
  • Adobe Photoshop
  • Rive
  • Flutter
  • Dart

Languages

  • GermanNative
  • EnglishFluent